All Packages Class Hierarchy This Package Previous Next Index
Interface game.GameLinkListener
- public interface GameLinkListener
- extends GameLinkConstants
The GameLinkListener interface should be implemented by
classes whose instances wants to be notified when a new frame is
received by the GameLink object. Objects register with the
GameLink object by calling the addGameLinkListenerGameLink object are classified
in groups, and an object registers for listening for one group
of frames at a time, so that not all objects listens to all frames.
- See Also:
- GameLink, addGameLinkListener
-
frameReceived(Object, LinkFrame)
- Messaged when a new data frame is received by the
GameLink
object and this frame belongs to the groups the GameLinkListener
asked to listen to.
frameReceived
public abstract void frameReceived(Object gameLink,
LinkFrame frame)
- Messaged when a new data frame is received by the
GameLink
object and this frame belongs to the groups the GameLinkListener
asked to listen to.
- Parameters:
- gameLink - the GameLink that actually received the frame.
- frame - the frame that has just been received.
- See Also:
- GameLink
All Packages Class Hierarchy This Package Previous Next Index